Author Topic: Eventide H9000  (Read 1078 times)

0 Members and 1 Guest are viewing this topic.

Online admsustainiac

Eventide H9000
« on: November 30, 2016, 10:23:10 PM »

Eventide H9000

Paris, France (June 8, 2016)—Eventide came to the 140th AES Convention, held this past weekend in the City of Lights to demonstrate to select customers and distributors a new multichannel/multi-element signal-processing system aimed for the special effects and object-based rendering industry. Scheduled to be formally unveiled at the AES Convention in Los Angeles this coming October, the new as-yet-unnamed device is being targeted at the music-recording, film/TV post-production and live-performance communities.

Utilizing a quartet of high-power ARM processors mounted on plug-in boards that allow subsequent updates when next-generation and/or faster DSP chips became available, the new system feature 32 inputs and 32 discrete outputs per DSP module, enabling up to four multichannel effects paths to be run simultaneously.

   Eventide Bows SpaceTime for H9 Harmonizer
   Review: Eventide Anthology X Bundle
   Eventide, Visconti Bow Bowie-Inspired Tverb
A custom graphical user interface will allow full integration with Avid Pro Tools and other current DAWs, or use from a stand-alone application. Eventide will also offer a version of the GUI that runs on an Apple iPad or PCs/Macintosh PCs via a Wi-Fi or USB connection, as well as fully-compatible AU, AAX and VST plug-ins.

“Initially, frequency- and time-domain effects will be draw from our existing H8000 and H9 processors—with other EQ, dynamics plus reverb effects in development—and can be run in parallel or series, to effectively create a fully-programmable, four-element channel strip per processing engine,” said software engineer Joe Bamberg.
While initial application for the processing system will be towards developing multi-element channel strips for music production—possibly one path dedicated to vocals, another to a piano track plus others for drum and guitar—the unit’s multi-channel I/O and multiple processing options are expected to enable object-based EQ, dynamic and ambience processing needed for immersive-sound production projects being undertaken within the motion-picture and TV-post community, in addition to multichannel sound playback for live performance, including acoustic enhancement systems.
End-user cost for the codenamed product, which will also feature Audinate Dante, Thunderbolt, Ravenna/AES67 and AVB networking, has yet to be determined.


The new generation of H9000 multi-effects processors has a modular architecture for a customized configuration of DSP power and I / O. Compatible with the most popular audio networks, it offers multichannel processing capabilities equivalent to ten times the power of the H8000 series, a performance impossible to achieve until now, even with software solutions plug-ins.
The H9000 is designed to include all of Eventide's most renowned effects in a solution that fits perfectly into all current production situations: studio, live, post-production and broadcast. It has an innovative and intuitive user interface: a color display on the front, plus the emote ™ software, available for Mac, PC and iOS, as well as AAX, VST and AU plug-in formats.
Delivered with thousands of immediately usable effects, the H9000 is able to simultaneously execute up to 16 algorithms: delay, diatonic pitch-shifting, flangers, EQs, reverberations, with the possibility of creating its own multichannel effects. It is fully compatible with the H8000, H7600, H9 algorithms and the VSIG development platform.
The new "FX Chain" feature allows you to combine up to 4 algorithms to create "Super-Effects".
The H9000 is equipped with a modular DSP section, consisting of 4 independent slots, each capable of handling 32 audio channels. Input / output configuration is also expandable, 3 slots for compatibility with audio formats: Pro Tools, Thunderbolt, Dante, MADI, Ravenna, AVB, AES67 and USB Audio.
« Last Edit: November 30, 2016, 10:26:55 PM by admsustainiac »

Offline aliensporebomb

Re: Eventide H9000
« Reply #1 on: November 30, 2016, 10:39:26 PM »
OH BABY - seriously? 

Bear with me now - this looks awesome.  But, it also means someday I might be able to get an H8000FW or the like.  Thinking optimistically!  Because realistically this will probably be expensive.  Four ARM processors?  Oof dah!
« Last Edit: November 30, 2016, 10:44:28 PM by aliensporebomb »
"this is aliensporebomb" - my instrumental debut with the vg99 now on itunes:
More online at

My VG-99 based music projects:

Offline Elantric

Re: Eventide H9000
« Reply #2 on: November 30, 2016, 10:59:53 PM »
About $5k

And seems geared to 32 channel Dolby  Atmos systems ( the new DCI Audio format for cinema)

Similar audio I/O channel count has been used by Cirque de sole for 25 years

« Last Edit: November 30, 2016, 11:03:30 PM by Elantric »

Offline Elantric

Re: Eventide H9000
« Reply #3 on: December 20, 2016, 10:41:43 AM »

Offline vanceg

Re: Eventide H9000
« Reply #4 on: December 20, 2016, 03:57:29 PM »
So... I haven't been able to say anything about it...since it's only been really announced recently, but I've kinda been working with them on on off for the H9000 project for a while now.  Granted: I'm very much on the edges of the project, but I've been involved with it since near it's inception.
And, yes, it is an amazing monster.  It's got a LOAD of power. 

One of the concepts I've been considering for the H9K is turning it into a multichannel (hexaphonic or octophonic) guitar processor.   I've done some initial work on the idea and it seems entirely plausible.  I could imagine using 6 (or 8) of it's inputs, one for each string.  It should be entirely possible to setup individual string processing with effects such as EQ, Compression, Distortion, Pitch Shifting, Ring Modulation...etc.   One could even do panning inside the box or use separate outputs to send each string to a different speaker. I suspect I'd use about 1/2 of the H9K for single string effects, and the other half for a stereo mix that I would make of those individually processed channels. 

I've been pretty excited about the concept of taking the processing I've long been able to do on the VG-99, and expanding beyond, adding those features I always wished the VG-99 had in there.

But, of course, this is a fairly enormous endeavor.  One may want to "simply" use the H9K as a more 'standard' signal processor, running guitar (and anything else) through it's massive processing engine. 

I know that I have had an AMAZINGLY fun time running my VG-99 through it.  I've been able to set up parallel effects chains that are absolutely INSANE:  The ability to apply several of Eventide's complex processing algorithms (which are, themselves, combinations of many effects - Reverbs, pitch shifters, filters, all fed back on one another through complex filters, for example ) has spoiled me for any other effects platform.  The combination of programmability and power here is pretty insane.

I can't say that moving back to using my H8000 is disappointing at all, but having essentially 4 x H8000's to play with at the same time is... mind boggling.

Offline mchad

Re: Eventide H9000
« Reply #5 on: December 23, 2016, 05:12:43 PM »

There's a new a stompbox in that vid at 2:32. Intriguing.

Can't. Wait. For. NAMM.

Offline aliensporebomb

Re: Eventide H9000
« Reply #6 on: December 24, 2016, 09:31:27 AM »
Really cool.  The 99 through that beast would be truly awesome.  Or a hex breakout box that allows the H9000 to be a super hex processing unit.  I'm sure with a box like that the possibilities are literally unlimited.  But, it's like having four H8000's in a box but expanded even beyond the capabilities of a single H8000?  Brain boggling. 

And that stompbox.  The wording was interesting.  Do only one thing but in a novel/unusual way?  I await the NAMM announcements.
"this is aliensporebomb" - my instrumental debut with the vg99 now on itunes:
More online at

My VG-99 based music projects:

Online admsustainiac

Re: Eventide H9000
« Reply #7 on: October 12, 2017, 03:48:07 PM »
News from the Lab: H9000 Part 1
Hello! My name is Jack Impink. I am an electronic musician by trade, working with both gear and software. I like to use older equipment alongside programs like Max/MSP to see what kind of odd sounds will be produced. I’ve been working in the Eventide Labs beta testing the H9000, and I can’t wait to show you what I’ve been finding so far.

First and foremost, the big news: Eventide will be unveiling the H9000 at the 143rd AES Convention on October 18th, 2017! You may have seen some footage of the unit from a certain promotional video already, but in this blog we’ll be going a little deeper. Tune in to see what features we’re working on and any hidden gems that I discover along the way.

Eventide H9000 Harmonizer Network-ready Multi FX, Multi Channel, Effects Processor

The Interface
Let me begin by saying: I love simple interfaces. I’ve used gear and software before that requires me to pore over the entire manual at least twice before I can even get sound out of it. One would think upon hearing about the extent of the H9000’s abilities (e.g. FX chains, network audio, remote app) that it would be a menu-diving nightmare to get it to spit out a hall reverb, but I managed to get it up and running with full functionality in a mere twenty minutes without the use of a manual. How? The entire interface is laid out right in front of your eyes. I was able to fly through the menus by using the main buttons (Parameters, Algorithms, etc.) in conjunction with the unlabeled side menu buttons that correspond to each menu shift. Placing a reverb algorithm in an effects chain is as easy as:

ALGORITHMS [main button] → ENTER [Check button] →  TAGS [side button] → REVERB and pick your favorite. Done!

So Many Presets!
2017 presets, to be exact. There’s nothing wrong with just picking something and going with it, however. It’s hard to mess things up when there are so many presets in the factory memory to choose from. Some of these presets are holdouts from the H8000, DSP4000, and H3000, and some are hot off the press from the H9 Harmonizer®.

Presets are a good way to get started, but the H9000 has a new “randomize parameters” function - an option in an effects unit that I’ve daydreamed about for years now. If you want some new spice for your favorite preset, just mix it up and see what happens.

Made to Connect
The H9000 does not mess around in terms of connectivity, either. The unit is intended to be fully modular with as many connections as you would like to add.

Eventide H9000 Harmonizer Rear Panel connections

8-Channel Analog In/8-Channel Analog Out
(2) XLR Analog In / (2) XLR Analog Out
MIDI In, Out, and Thru
4 Female Type 2.0 USB ports
1 USB Type B port, allowing 16 channels of USB audio in & out
1 Ethernet port
(2) ¼" Expression Pedal jack
(2) ¼" Relay jacks
MIDI In, Out, and Thru
Word Clock In/Out
Optical In/Out
(3) Expansion I/O slots (For optional DANTE, MADI, and AVB)
There is, of course, no single use for the H9000, but the unit is intended to be used as a soundcard/Swiss Army knife for a DAW – hence, the option to plug an 8-In analog snake from your mic preamps or other gear directly into the H9000. You can then process audio using the unit, sync it perfectly with any other outboard gear you may be using, and bounce it down all within the computer without breaking a sweat. I’m very used to having to use delay compensation and many exhausting workarounds to get my effects units to sing in time with my computer, but the H9000 is everything you could possibly need contained inside one unit.

You can also easily use it as a classic rackmount effects processor à la 1990’s outboard rack gear – the menus make it easy to find the best sound and dial in the right effects to the right outputs. A computer is a mere nicety with such a powerful box running the show. It really redefines what a workstation can be; there is no need for any other digital effects processor, or even any plugins for that matter, should you have the H9000 in your studio.