FTP - How to assign the mod wheel using TriplePlay?

Started by PeterPan8, May 23, 2018, 02:13:51 PM

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PeterPan8

Hi guys!

I have Kontakt 5 (full), and I was wondering if it was possible to assign the mod wheel of Kontakt instruments while playing my synth guitar. 

And how to make the mod wheel "learn" the range I want to assign to it?

edit: Most mod wheel assignment I've seen on YouTube refers to a keyboard not a guitar.

PeterPan8

Anyone knows what I mean by "mod wheel"?
It sits at the bottom left of the virtual keyboard in Kontakt 5. It's the first one on the left.

It could be controlled on a keyboard by assigning it to  CC1 (or similar), but a TriplePlay guitar doesn't have that choice. So I can I use it to create different effects?

admin

#2
Quote from: PeterPan8 on May 24, 2018, 12:15:07 PM
Anyone knows what I mean by "mod wheel"?
It sits at the bottom left of the virtual keyboard in Kontakt 5. It's the first one on the left.

It could be controlled on a keyboard by assigning it to  CC1 (or similar), but a TriplePlay guitar doesn't have that choice. So I can I use it to create different effects?

I understand this needs a controller that  transmits MIDI Mod wheel messages (MIDI CC#1

https://www.sweetwater.com/insync/mod-wheel/

MIDI Tutorial
https://www.vguitarforums.com/smf/index.php?topic=2977.0


AFAIK  - Tripleplay is not capable of transmitting a MIDI CC#1 message to emulate a Keyboard's MOD Wheel function

need a separate MIDI Controller


How to:

Tutorial #9: Using a MIDI Controller Pedal
https://www.fishman.com/wp-content/uploads/2016/09/tripleplay_tut9.pdf
https://www.fishman.com/support/tripleplay-support-materials/

PeterPan8

A few months ago, I asked about the Mod Wheel in conjunction with TP.

Since then, has any of users found a way to use that tool with TriplePlay yet?
Or maybe to assign special frets, like the fisrt string from 20th to 22th fret reserved for Modulation.

I have some pretty good synth, like Omnisphere, and would love to use the Mod Wheel while playing.

admin

#4
Quote from: PeterPan8 on October 15, 2018, 02:00:00 PM
A few months ago, I asked about the Mod Wheel in conjunction with TP.

Since then, has any of users found a way to use that tool with TriplePlay yet?
Or maybe to assign special frets, like the fisrt string from 20th to 22th fret reserved for Modulation.

I have some pretty good synth, like Omnisphere, and would love to use the Mod Wheel while playing.
need a separate MIDI Expression Controller
https://www.vguitarforums.com/smf/index.php?topic=23661.msg171855#msg171855


Need a third party MIDI Expression Controller that Transmits MIDI CC#1
http://www.midisolutions.com/prodped.htm

https://www.audiofront.net/MIDIExpression.php

--
https://www.sweetwater.com/insync/mod-wheel/

A mod wheel (diminutive for Modulation Wheel) is a controller found on keyboards such as MIDI controllers and synthesizers, which takes its shape in the form of a wheel mounted perpendicular to the surface of the keyboard. The wheel itself is imbedded in the surface such that only the top half protrudes. The mod wheel is used to add expression or to modulate (change) various elements of a synthesized sound or sample. One typical use is to modulate an LFO in order to produce vibrato. Another would be to control the speed of rotary speaker emulation. There are many other applications as well depending upon the architecture of the instrument being controlled.

In order to create such effects, mod wheels send continuous controller messages (CC), which send the movements of the wheel as well as knobs, sliders, pedals etc. (See WFTD MIDI Control Change) For example, your synth's modulation wheel or lever will almost always send CC1 messages. Each CC has a possible range of 0-127, so when you move the mod wheel down to its rest position, it should send a CC1 with a value of 0, and when you push it up to its highest point it should send a CC1 with a value of 127. CC values are not smooth, they're stepped, that is, a standard mod wheel can send a value of 56 or a value of 57, but it can't send 56.329 or 57.1. Depending on what sound parameter CC1 is controlling, you may hear a slightly grainy, stair-stepped effect (See Zipper Noise) when you move the mod wheel while holding a note.

shawnb

There are probably a dozen ways to do this, if not more...

It's hard to picture exactly what you want to do performance-wise.  Figure out what you want to do first, then we can likely suggest something.

The most obvious & flexible route is what Elantric has already suggested multiple times - a MIDI CC expression pedal.  Map that to the mod wheel CC and you're done.   Easy & flexible.  Links provided above. 

Another possible route will be to re-purpose the volume knob on the FTP.  Utilize some mechanism to translate the volume, CC7, to CC1.  Lots of possibilities here, totally dependent on your rig.  Some DAWs have CC mapping utilities.  Some synths can be told to "learn" to apply CC7 to the mod wheel (and would then have to be told to ignore CC7 as volume). 

If your synth or your DAW won't let you remap, then there is hardware like BOME or MSEPP that can change your CC7 to CC1.  But, again, then you need another mechanism to control volume. 
http://midisolutions.com/prodepp.htm
https://www.bome.com/products/bomebox

Some plugins allow you to do similar mappings on the fly, e.g., Bidule.  This might work if you use a DAW of some form or another in your setup.
https://www.plogue.com/products/bidule.html

For the GR-55, I actually have a patch based on remapping the low E-string to be a controller:
https://www.vguitarforums.com/smf/index.php?topic=8247.0

The exact same concept can be applied to the FTP.

This type of thing would be trivial in Hollyhock:
http://www.sensomusic.org/

A lot depends on HOW you want the performance to work - how you want to play it.   A string?  Some frets?  Repurpose the volume knob?  All of the above tools could do this for you, but you lose use of that string, those frets or the volume knob because you have hijacked their purpose for something else. 

Which is why the most obvious & flexible solution has been provided repeatedly above:  buy a foot pedal to do it.
Address the process rather than the outcome.  Then, the outcome becomes more likely.   - Fripp

PeterPan8

Thanks for all the great info!

What I would like to use a mod wheel for would mostly be to give some "accents" to certain instruments. E.g. playing a string instrument (violin, cello...) and using the mod wheel to "swell in/out" the sound, or "intensify" the sound from piano to forte.

I can also play the French horn, and use the mod wheel to give accent to one section over another.

I am looking for something simple to use, if that's ever possible!

admin

#7
Quote from: PeterPan8 on October 16, 2018, 01:38:46 PM
Thanks for all the great info!

What I would like to use a mod wheel for would mostly be to give some "accents" to certain instruments. E.g. playing a string instrument (violin, cello...) and using the mod wheel to "swell in/out" the sound, or "intensify" the sound from piano to forte.

I can also play the French horn, and use the mod wheel to give accent to one section over another.

I am looking for something simple to use, if that's ever possible!

Review the available

MIDI Controllers here
https://www.vguitarforums.com/smf/index.php?board=7.0

https://picclick.com/?q=MIDI+Controller