IOS - AU Plugins

Started by Elantric, August 08, 2016, 07:34:30 AM

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Elantric

Of course, even when Audiobus does get the required tweaks, there will not be any compulsion to move up from iOS8 if you are happy enough and getting music made. There are some immediate benefits of iOS9 – the new split screen mode, for example, if you have newer Apple hardware that will support it – but, for music makers, I suspect the real pros and cons of iOS9 might not fully materialise until we discover just what the promised new Audio Units (AU) functionality within the OS might deliver.
Like IAA, that is new technology that iOS developers are going to have to get their heads around and, while it might have some similarities to AU under OSX, you can also bet that there will be enough differences to keep developers on their toes...  and many iOS music app developers will not have worked on AU products under OSX anyway.




cplm wrote>
QuoteFor those interested in testing how the AU Audio Unit For iOS works into Cubasis.

Just found 2 FREE AU, both can work as AU plugin as well as a standalone app:

- BASSalicious
It has only one preset partially editable.
To open the full preset library it costs €$ 19.99

https://itunes.apple.com/us/app/bassalicious/id1089502073?mt=8


- Yamaha FM Essential
It has only 10 presets. To access the full library, one needs to buy a hardware synthesizer from Yamaha, one from the MX-V2 serie.

https://itunes.apple.com/us/app/fm-essential-us/id1121442614?mt=8

However, I downloaded them both just to verify this AU IOS technology into Cubasis.
Everything is perfectly working.






In this video, you can check FM Essential Voices.
http://appstore.com/fmessentialus

You can see another FM Essential video from below URL.
https://www.youtube.com/watch?time_continue=1&v=lMORgKUjyQ4

With your MX49 BK/BU/WH or MX61 BK/BU/WH connected to the iPhone or iPad, you can use all internal voices and also store them.

Learn more about FM Essential on our website:
http://uk.yamaha.com/en/products/apps/fm_essential/


Elantric

#1


How to install third party plugins in GarageBand using 3 different install formats like packages .PKG, .DMG, and where to put the .component file manually. That way you're prepared and know what to expect when downloading plugins. Along the way in this tutorial I'll show some issues you might run into while installing. There are two important things to look for when browsing online for new plugins: 64-bit and AU (Audio Units). That way you'll be sure they will work with the latest version of GarageBand.
Sometimes plugins don't work. Don't be sad, simply find a different plugin that does a similar thing.

Here is a list of some of my favorite developers that make free and affordable plugins (FXs, Synths and a Sampler)

Tokyo Dawn Labs (Effects)
http://www.tokyodawn.net/tokyo-dawn-labs/

Klanghelm (Effects)
http://klanghelm.com

Tal Software (Synths and Effects)
https://tal-software.com/Products

TX16Wx Software Sampler
http://www.tx16wx.com

I have a video on how to work the TX16Wx Sampler here:


Lastly, here's a great place to browse for more plugins.

http://www.pluginboutique.com/




Good news, Garage Band, which costs just £4 now supports Audio Units which opens up a whole new world to the home recording artist on a tight budget. When you open Garage Band it is not obvious at all how to use these AU Plugins as there is not the standard channel strip you tend to see in apps like Logic Pro X which is my DAW of choice. This video shows you how to find the Audio Unit plug ins - come on Apple, this is not the most intuitive feature for beginners. I am using the awesome Hybrid 3 synth Audio Unit plugin which came bundled with the ultra portable Akai MPK Mini MKII midi keyboard. There are loads of free AU plugins available on the web (just google it) which opens up a massive array of synths and audio effects to use in Apple Garage Band.


Elantric