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Related Gear => Android OS Mobile Music Tools => Topic started by: tekrytor on July 19, 2012, 09:23:14 PM

Title: Audio Evolution DAW for Android / Win / IOS
Post by: tekrytor on July 19, 2012, 09:23:14 PM
http://www.audio-evolution.com (http://www.audio-evolution.com)
(https://www.vguitarforums.com/smf/proxy.php?request=http%3A%2F%2Fwww.audio-evolution.com%2Fpics%2FAEPerspective.png&hash=47629e53439bf9649d4e3f91bb3fbe92fd144327)

Owners Manual
http://www.audio-evolution.com/manual/doku.php?id=start (http://www.audio-evolution.com/manual/doku.php?id=start)

I just installed this on my new Nexus 7 last night and it seems a real treat. I think I will spring for the Windows version soon too. It looks like it will do most of what I've been doing with Sonar for years for a fraction of the price. And it works on Android as a very cool multitrack portastudio. Extremly affordable at €10 for all it does-IMO. It also works with external mic or guitar on Android using the Technics iXZ interface for around $30 on Amazon. Slick...or sick, depending on your generation.
Title: Re: Audio Evolution for Android / Win
Post by: Elantric on July 19, 2012, 09:56:55 PM
Cool app, although with Adroid 4.0 ICS there is a fair amount of latency.

EDIT: This is evolving and changing!

Would like to try this on the new Nexus Pad with Android 4.1 which is supposed to include new low latency Audio.

Link to a good reference on Android Low Latency Audio via USB 

By eXtreme-Audio and USB Audio Recorder PRO app.

http://www.extreamsd.com/USBAudioRecorderPRO/ (http://www.extreamsd.com/USBAudioRecorderPRO/)
More Android USB Audio tech stuff here
http://www.sammobile.com/forum/showthread.php?t=3403 (http://www.sammobile.com/forum/showthread.php?t=3403)

Title: Re: Audio Evolution for Android / Win
Post by: tekrytor on July 19, 2012, 10:39:32 PM
The Nexus 7 updated first thing after booting on day one to 4.1.1. Seems pretty tight to me. I sang a few bars into track one, replayed and sang along on a second track, which seemed to sync fine, using the internal mic. No time right now to do measurements on the oscilloscope for meaningful tests, it's moving day tomorrow and Saturday. The android app is marked down right now at €3.99 or $5.10 is what I paid, normally €5.99 for the Android app. I think the multi tracking will only work well with hi-end devices and the 4.1, as you wrote!
I had not heard about the audio latency improvements with 4.1, but I can tell you that I am extremely happy with the Nexus 7 (16gb), very fast and elegant. The instrumnt apps are all showing improved performance with very acceptable latency now. Leon is a theramin app that kicks on this thing. Plus you get $25 at Google Play with the Nexus 7, so Audio Evolution, Leon and a few other cool apps were basically free.
Title: Re: Audio Evolution for Android / Win
Post by: Elantric on September 18, 2012, 12:52:35 PM
Interesting reading for Android users who are waiting for low latency Audio

http://www.rossbencina.com/code/dave-sparks-on-android-audio-latency-at-google-io-2011 (http://www.rossbencina.com/code/dave-sparks-on-android-audio-latency-at-google-io-2011)

http://arunraghavan.net/2012/04/pulseaudio-on-android-part-2/ (http://arunraghavan.net/2012/04/pulseaudio-on-android-part-2/)

PulseAudio on Android: Part 2
By Arun | Published: April 30, 2012

Some of you might've noticed that there has been a bunch of work happening here at Collabora on making cool open source technologies such as GStreamer, Telepathy, Wayland and of course, PulseAudio available on Android.

Since my last blog post on this subject, I got some time to start looking at replacing AudioFlinger (recap: that's Android's native audio subsystem) with PulseAudio (recap: that's the awesome Linux audio subsystem). This work can be broken up into 3 parts: playback, capture, and policy. The roles of playback and capture are obvious. For those who aren't aware of system internals, the policy bits take care of audio routing, volumes, and other such things. For example, audio should play out of your headphones if they're plugged in, off Bluetooth if you've got a headset paired, or the speakers if nothing's plugged in. Also, depending on the device, the output volume might change based on the current output path.

I started by looking at solving the playback problem first. I've got the first 80% of this done (as we all know, the second 80% takes at least as long ;) ). This is done by replacing the native AudioTrack playback API with a simple wrapper that translates into the libpulse PulseAudio client API. There's bits of the API that seem to be rarely used(loops and markers, primarily), and I've not gotten around to those yet. Basic playback works quite well, and here's a video showing this. (Note: this and the next video will be served with yummy HTML5 goodness if you enabled the YouTube HTML5 beta).

(if the video doesn't appear, you can watch it on YouTube)
PulseAudio on Android: Playback (http://www.youtube.com/watch?v=h9fxmOaW2Bw#ws)
Users of PulseAudio might have spotted that this now frees us up to do some fairly nifty things. One such thing is getting remote playback for free. For a long time now, there has been support for streaming audio between devices running PulseAudio. I wrote up a quick app to show this working on the Galaxy Nexus as well. Again, seeing this working is a lot more impressive than me describing it here, so here's another video:

(if the video doesn't appear, you can watch it on YouTube)
PulseAudio on Android: Remote Playback (http://www.youtube.com/watch?v=o5-phFVfZnQ#ws)
This is all clearly work in progress, but you can find the code for the AudioTrack wrapper as a patch for now. This will be a properly integrated tree that you can just pull and easily integrate into your Android build when it's done. The PA Output Switcher app code is also available in a git repository.

I'm hoping to be able to continue hacking on the capture and policy bits. The latter, especially, promises to be involved, since there isn't always a 1:1 mapping between AudioFlinger and PulseAudio concepts. Nothing insurmountable, though. :) Watch this space for more updates as I wade through the next bit.
This entry was posted in Blog and tagged android, collabora, f/oss, pulseaudio, work. Bookmark the permalink. Post a comment or leave a trackback: Trackback URL.


And Audio Evolutions developer notes on  reducing Android Latency
http://www.audio-evolution.com/manual/doku.php?id=latency_and_latency_correction&DokuWiki=246149f11a801157a6439aa1fd749e06 (http://www.audio-evolution.com/manual/doku.php?id=latency_and_latency_correction&DokuWiki=246149f11a801157a6439aa1fd749e06)

and more reading an Android 4.1 + USB DACS
http://www.head-fi.org/t/595071/android-phones-and-usb-dacs/135 (http://www.head-fi.org/t/595071/android-phones-and-usb-dacs/135)
Title: Re: Audio Evolution for Android / Win
Post by: tekrytor on September 18, 2012, 11:34:48 PM
Android has gained a lot of momentum. It's evolving quite fast now, both hardware and software.
Title: Re: Audio Evolution for Android / Win
Post by: Elantric on September 19, 2012, 08:28:15 AM
Agreed - I'm really looking at waiting for November, drop AT&T and my monthly $109 iPhone bill and then buying an unlocked Galaxy Note 2 and move over to Sprint owned Boost Mobile for the $55 / mo data / phone plan.

EDIT - I tested the no contract carriers and found major problems with accessing internet while away from home on the road - So I ordered a Galaxy Note 2 from AT&T  - will be here November 2012

Edit = August 2013. Still really love my Galaxy Note 2! And will only consider migrating back to iPhone after they release a version with a larger screen. I'm spoiled  after using the Note 2 for the past 9 months. 
Title: Re: Audio Evolution for Android / Win
Post by: Elantric on April 20, 2013, 02:00:40 PM
Link to a good reference on Android Low Latency Audio via USB 

By eXtreme-Audio and USB Audio Recorder PRO app.

http://www.extreamsd.com/USBAudioRecorderPRO/ (http://www.extreamsd.com/USBAudioRecorderPRO/)
More Android USB Audio tech stuff here
http://www.sammobile.com/forum/showthread.php?t=3403 (http://www.sammobile.com/forum/showthread.php?t=3403)
Title: Re: Audio Evolution for Android / Win
Post by: Elantric on August 07, 2013, 08:28:11 PM
The same person behind Audio Evolution (still the best Android Multi-track audio app)
http://www.extreamsd.com/index.php/component/content/article?id=9 (http://www.extreamsd.com/index.php/component/content/article?id=9)

is also performing great strides with Android low latency Audio using his USB Audio Recorder Pro app, as the test platform.
https://play.google.com/store/apps/details?id=com.extreamsd.usbaudiorecorderpro&hl=en (https://play.google.com/store/apps/details?id=com.extreamsd.usbaudiorecorderpro&hl=en)

(https://lh6.ggpht.com/JuRHUcap8C_o-zj8ltiiHrUBYDTu77SRBA8k1kVpQrtEVCYJazENR0EN3_Rzrv9ao7E=h900-rw)

(https://lh5.ggpht.com/xrnyYJsWe8zr3w8QVIzGmmO0xDyMhbdPdKa17OJLy3gE9kxfOCHSvn9pR8zNPtugs-0=h900-rw)

Here is the latest updated news August 6, 2013   

==

USB Audio Recorder PRO

Copyright © by eXtream Software Development

Last update: 6th of August, 2013

Introduction

The Android app USB Audio Recorder PRO allows you to record and playback audio using class-compliant USB audio devices on your Android phone or tablet! eXtream Software Development has written a custom USB audio driver from scratch because Android does not support USB audio (even Android 4.1 contrary to popular believe!).

Supported are mono and stereo streams, 16-bit and 24-bit and any sample rate (up to 192kHz) that the device provides. If your device exposes internal mute, volume and/or gain controls, they will be displayed in the Mixer tab.

Important: connect your device BEFORE starting the app, otherwise it will not get detected! When you connected your device before starting the app and it gave you a 'failed to initialize or open the USB device' message or similar, or the 3 top-right combo boxes are not filled, we ask you kindly to quickly use the Play Store refund option in case you purchased the full version and try out the demo. Please contact us if your device does not work.

Hint: for most reliable recording, put your device into 'Airplane' mode and shut down as many tasks as possible using task killers such as 'Advanced Task Killer'. Currently, USB Audio Recorder PRO has to run in the foreground, so do not switch to other apps during recording or playback since background apps only get 5% cpu time max. We will create a Service in the future that does not have this issue though.

We are also NOT affiliated with a program called 'USB Audio Recorder', 'USB Audio Tester' or 'USB Field Recorder' on the Play Store!

Troubleshooting

Ok, so you connected your audio device before starting USB Audio Recorder PRO and it still doesn't work, what to do?

If both your Android and USB device are in the supported devices lists:

Some devices require more power than your Android device can deliver. If your audio device is bus-powered (so no wall adapter) you could try putting a powered USB hub in between.
If you have a micro-USB port on your Android device, make sure you really have an OTG adaptor cable and not some sort of simple USB type converter, otherwise USB host mode is not activated.
It happens more often than one thinks that the micro-USB cable is not fitted fully into the micro-USB port. Make sure it fits really good and if your audio device has a blue USB light, check if it turns on when you connect it to your Android device. If it is not lit, then either the cabling is not right or your audio device consumes too much power. Note that the USB light must already be lit BEFORE starting the app.
Some devices are just picky (FiiO E17 for instance). Try to disconnect the cable and reconnect it, start the app, see if it helps.
Reboot your Android device
If your Android or USB device is not in the list:

Make sure your Android device has USB host mode: Google your device like 'Acer Iconia A100 USB host mode'. If you find hits saying it doesn't have USB host mode, then your device will not work. If you find hits stating that a custom kernel can activate USB host mode, then your device will not work unless you have that specific custom ROM.
Make sure your USB device is class-compliant: Google your audio device to check if it works under Linux since it then has a bigger chance of working (not that we use Linux drivers or also, but they usually have class-compliant devices working).
If that didn't help and you are sure you have an Android device with USB host mode and it isn't some China Rockchip-based tablet, you could send us a more detailed log by following these steps:

Open the app
Select the Prefs tab
Select Logging
Select Log to file
Exit the app
Go into Android settings -> Apps, select USB Audio Recorder PRO and Force Close it.
Start the app again and exit it again.
Please email the log file /mnt/sdcard/USBAudioLog.txt (or simply USBAudioLog.txt in the root of your device) to info@audio-evolution.com
Supported USB audio devices

Your USB audio device must be class-compliant in order to work. USB 1.1 and USB 2.0 class-compliant devices are supported with either USB audio spec 1.0 or 2.0. The following table gives an overview of the devices that either we tested or that have been tested by beta testers. In no way we can be held responsible for a device not working on your specific Android device, since every combination can pose new problems. We have a free demo version where you can test out your device combination before purchase.

Please take note: because there are hundreds of Android and USB audio devices out there, we did not manage to test them all. In case yours does not work, please use the 'feedback' button on top to send us information on your device or contact us by email. When you start recording and you get a message saying 'Failed to start recording', it is likely that your device does not supply enough power to your USB audio device if it is not self-powered. You can work around it by putting a powered USB hub in between.

Working audio devices (click link for full report)
http://www.extreamsd.com/USBAudioRecorderPRO/ (http://www.extreamsd.com/USBAudioRecorderPRO/)

If you have any questions or suggestions left, please contact us at info@audio-evolution.com.
Title: Re: Audio Evolution for Android / Win
Post by: arkieboy on August 07, 2013, 11:31:40 PM
Quote from: Elantric on September 19, 2012, 08:28:15 AM
my monthly $109 iPhone bill


!!


You must get unlimited Internet with that surely.  My iPhone 5 deal is waaay cheaper than that


Steve



Title: Re: Audio Evolution for Android / Win
Post by: Elantric on August 07, 2013, 11:38:13 PM
QuoteYou must get unlimited Internet with that surely.

I do And I use it! Now with my Samsung Note2 and "grandfathered in" unlimited fast 4G LTE  dataplan on AT&T, which has the best coverage where I travel in California, specifically Avila Beach where i spend much time at girlfriends house (she has a slow DSL connection that does YouTube in 90 second chunks with another gap of 90 seconds for download - so Netflix is out of the picture - however Amazon instant Video works adequately well.   

But I do  average 2GB download  / week - and the connection is faster than most DSL connections.


But we do have higher mobile data costs here in USA compared to UK.
Title: Re: Audio Evolution for Android / Win
Post by: arkieboy on August 08, 2013, 09:35:32 AM
I'd have no use for that - being an academic researcher I'm seldom out of range of EDUROAM at work, I have wifi at home and I rarely manage a Gb a month when I'm on the road.


Back on topicish, I think the list of requirements above is precisely why I'm happy to stay in the apple ecosystem.  In apple land it 'works on iPhone 4 and above' is a lot easier to digest than the dependencies on screen resolution and processing power that accompany android devices.  I may be a computer scientist by trade but I don't want a Linux or even PC like experience on a phone to tablet.  They are to my mind appliances - they should as far as possible just work and come in nice standard quanta of performance.  In any case computer hardware gets handed down in our household and I don't have to support the idevices as they pretty much look after themselves - if my son had android he would be a pest of the first order ;-) !


Each to their own of course - I don't expect anyone to agree  :)
Title: Re: Audio Evolution for Android / Win
Post by: Toby Krebs on August 08, 2013, 09:40:46 AM
Apple has all the cool stuff  :)
Title: Re: Audio Evolution for Android / Win
Post by: musicman65 on August 08, 2013, 10:01:59 PM
Arkie,

If your son had an Android device instead of an "it just works appliance", he might be like my son and have his interest sparked to discover Linux. I doubt my son would be a computer science major today if all of his devices where only perfect appliances sent down from Heaven :) :)

I understand the appeal of both sides. I'm just playing Devils Advocate. I agree...to each his own.

bd

Via Tapatalk on ANDROID :)
Title: Re: Audio Evolution for Android / Win
Post by: arkieboy on August 09, 2013, 12:07:21 AM
Ah, musicman65


I have other plans for my son ... much bigger ones than fiddling with an OS ;-)


Steve
Title: Re: Audio Evolution for Android / Win
Post by: musicman65 on August 09, 2013, 05:40:02 AM
President of the United States? LOL.

Btw, I can't stop my son from fiddling. He hacked his Xbox when he was 12. Lol.

Good luck with your plans. I hope HIS plans continue to align with yours. That's the big trick in child rearing.  :)

bd
Title: Re: Audio Evolution for Android / Win
Post by: arkieboy on August 09, 2013, 07:46:55 AM
With my son, parenting has been a bit like that odd Scottish sport of Curling - you know the one played on ice where the people with brooms sweep in front of the stone with the handle on to get it to go as far as possible?  My wife and I sweep as my son heads inexorably towards a doctorate in one of the hard sciences.  Most likely physics - he has the right kind of inquisitive mind, finds it all absolutely fascinating, and his maths is certainly up to it. 


I have my fingers crossed for Cambridge :)
Title: Re: Audio Evolution for Android / Win
Post by: Elantric on June 05, 2014, 05:51:52 PM
Big Update
Audio Evolution Mobile DAW
eXtream Software Development  - May 27, 2014
Music & Audio
https://play.google.com/store/apps/details?id=com.extreamsd.aemobile (https://play.google.com/store/apps/details?id=com.extreamsd.aemobile)
(https://lh4.ggpht.com/kwDz8xE8PPYtz-VWZGwlb-UmjfAM36lo4706706ew8iVmrSvsZTiXdTgWGjZNuBVEQw=h310-rw)

(https://lh4.ggpht.com/t0zpS3KaVqCidYlMZDntFcwbVcD78GXj7fmZ-z30RmAyQmQwb929eFjkT-FDs3BrtnFj=h310-rw)

(https://lh4.ggpht.com/5V5WOsjzpkIwf3AFckz4nvmSvY70TZzMGeXAfScIaXBupkWVRV7bAfikSg1gwgx5_A=h900-rw)

(https://lh5.ggpht.com/z-dkHh83fMltskSIom0lA8gmR6XkhhYiupiiZg5NZ2kIFhBAVoGURevB8eEWn8Z8iA=h900-rw)

(https://lh4.ggpht.com/4NGiCSQ7eFGARZEt01wIa-Sv-9nWlT1h56S1S2eAE7q-5-yDNY9Obb4l_BWqBRKz9NE=h900-rw)
Description
"Audio Evolution Mobile is by far the best recording app we've seen for the Android platform" - Computer Shopper Jan 2014
The most powerful multitrack audio/MIDI sequencer on Android with support for over 250 USB audio/MIDI interfaces, virtual instruments(*), packed with features like non-linear non-destructive editing with unlimited undo/redo, mixing, real-time effects, automation and much more!
(*) The following in-app purchases are available to enable the following features:
• USB audio interface support (you can also purchase USB Audio Recorder PRO). Please see our compatibility list here http://www.extreamsd.com/USBAudioRecorderPRO (http://www.extreamsd.com/USBAudioRecorderPRO) and for more information here: http://www.audio-evolution.com/manual/doku.php?id=usbaudiosupport (http://www.audio-evolution.com/manual/doku.php?id=usbaudiosupport)
• MIDI/virtual instrument support (enables MIDI sequencing, USB MIDI and virtual instruments)
• FX pack 1 (distortion, overdrive, speaker sim, wah wah, phaser)
• FX pack 2 (10-, 15-, 30-band graphic EQ)
Important: if you are have trouble starting the app, please contact us directly by email.
Features:
• Multitrack audio recording/playback
• MIDI sequencing (in-app purchase required)
• Non-linear non-destructive editing with move, trim, split, cut/copy/paste, remove, cross-fade and range editing
• Virtual instruments based on SoundFonts (in-app purchase required)
• Loop playback
• Volume/pan/mute automation
• Latency correction
• Import of WAV, MP3, AIFF, FLAC, Ogg/Vorbis audio files (m4a and others when running Android 4.1 or higher)
• Mastering to stereo WAV, AIFF, FLAC or OGG file
• Software monitoring for USB audio devices and some Android devices that have low enough latency
• Sample rate conversion
• Metronome
• Zoom down to the sample
• Each track has controls for volume, panning, mute, solo, arm, 3-band EQ with mid-sweep, 3 insert effects and output bus selection
• Unlimited number of tracks (*)
• Unlimited number of groups (*)
• Real-time effects include: chorus, compressor, delay, dual delay, reverse delay, reverb, bandpass, highpass, lowpass, flanger, noisegate and tremolo
• Offline effects: fade in/out, normalize, reverse, pitch shift, time stretching while maintaining pitch
• Unlimited undo/redo for editing facilities
• Several grid options for aligning your samples (with tempo and time signature settings)
• Repeat samples with several options to create loops
• Add markers and quickly jump to them
• Load/Save projects including loading projects from our desktop DAW Audio Evolution 5
• Can use ES File Explorer to select samples for import
(*) Depending on your hardware's capabilities

Requirements:
• 800x480 screen size or higher
• Android 2.3.3 or higher
Note: this app can only run in landscape. Trying to run it with apps like Ultimate Rotation Control can result in crashes. Turn off forced rotation for this app.
If you have any suggestions, questions or want to report a bug, please contact us! Instead of a negative review, please have the decency to contact us so we can actually solve your problem!
Loop packs, see for example:
https://play.google.com/store/apps/details?id=com.extreamsd.housefreepack (https://play.google.com/store/apps/details?id=com.extreamsd.housefreepack)
Twitter: http://twitter.com/# (http://twitter.com/#)!/AudioEvolution5
Facebook: https://www.facebook.com/AudioEvolutionMobile (https://www.facebook.com/AudioEvolutionMobile)
Online manual: http://www.audio-evolution.com/manual/doku.php?id=start (http://www.audio-evolution.com/manual/doku.php?id=start)
To prevent your device's mic from picking up what the speaker is playing back, we recommend using either:
* a USB audio interface or
* an iRig MIC Cast: http://www.ikmultimedia.com/products/irigmiccast. (http://www.ikmultimedia.com/products/irigmiccast.) The iRig is of better quality and playback is done through its headphone output. Note that hardware monitoring is not possible and you won't hear what you are recording through the headphone.
Tags: audio recording, audio recorder, multitrack recorder, j4t, DAW, iRig, n-track, fourtrack, audio editing, audio mixing, mixer, auria, cubase, cubasis, audio editor, fl studio, audacity, sound, pro audio, usb audio, multitrack audio, usb audio recorder, zquence
Title: Re: Audio Evolution for Android / Win
Post by: Elantric on October 28, 2014, 12:52:29 PM
Complete list of compatible hardware
Also serves as a good reference of USB Audio Class Compliant Interfaces

http://www.extreamsd.com/USBAudioRecorderPRO/ (http://www.extreamsd.com/USBAudioRecorderPRO/)

Updates Android Low Latency development
http://www.rossbencina.com/code/interfacing-real-time-audio-and-file-io (http://www.rossbencina.com/code/interfacing-real-time-audio-and-file-io)

http://www.rossbencina.com/code/real-time-audio-programming-101-time-waits-for-nothing (http://www.rossbencina.com/code/real-time-audio-programming-101-time-waits-for-nothing)

Android L -Lolipop = finally Low Latency Audio on latest hardware
https://www.vguitarforums.com/smf/index.php?topic=12721.msg92499#msg92499 (https://www.vguitarforums.com/smf/index.php?topic=12721.msg92499#msg92499)

Interesting reading on Real World Android Audio Music Creation
http://www.musicalandroid.com/interviews (http://www.musicalandroid.com/interviews)
Quote
How did you use Audio Evolution Mobile?

I edited, mixed and recorded my album with Audio Evolution Mobile.
I Like its features like Pitch Shift, Time stretch and effects: Reverse Delay, Tremolo.

When recording how did latency affect you and how did you deal with it?

I recorded samples/grooves/sounds with a click track and then edited them in Audio Evolution. But I was mainly using sounds which were not tied to a specific tempo. When using the piano app (on tracks Ph4 and Rise Of The Androids) I first recorded piano parts and then added other sound effects. I didn't have problems with latency in Audio Evolution (the app measures and calculates latency when recording audio). When you try to play something in tempo with apps like virtual piano/drums and other instruments is when things can get problematic. So I tried to avoid that, and just make music with things that work.

How come that you wanted to make a whole album using Android?

It seemed like a good idea and a challenge. I like challenges, and being fresh and progressive.

What were the biggest stumbling blocks?

Latency, small screen, finding compatible apps, and running out of disk space.

How long time did you spend more or less on the album?

The Album was finished in 3 months. Sometimes I waited for inspiration or I had technical problems. Meanwhile I played drums with my bands, so it was a longer process that was planned.

What would be your advice for someone looking into doing a album similar to yours using a lot of live recording and many different apps?

Don't use an Android device! :) Buy an external audio card - things can be done much easier. But it depends on what you want to do. If you are into experimental/electronic music, you can do a lot of interesting things with Android. If you want to record a rock band, I wouldn't suggest using Android.
Title: Re: Audio Evolution DAW for Android / Win
Post by: admin on January 08, 2016, 04:27:18 AM
Updated list of working USB Class Compliant Devices and compatible Android Tablets/Phones with USB Host/OTG Ports to support external USB Audio Interfaces.
http://www.extreamsd.com/index.php/2015-07-22-12-01-14/usb-audio-driver (http://www.extreamsd.com/index.php/2015-07-22-12-01-14/usb-audio-driver)

http://www.musicalandroid.com/blog/category/daw/2 (http://www.musicalandroid.com/blog/category/daw/2)
Title: Re: Audio Evolution DAW for Android / Win
Post by: Elantric on July 08, 2016, 09:02:02 AM
http://www.extreamsd.com/index.php/2015-07-22-12-01-14/usb-audio-driver (http://www.extreamsd.com/index.php/2015-07-22-12-01-14/usb-audio-driver)
Title: Re: Audio Evolution DAW for Android / Win
Post by: Elantric on February 22, 2017, 04:02:57 PM
https://play.google.com/store/apps/details?id=com.extreamsd.aemobile&hl=en
(https://lh4.ggpht.com/t0zpS3KaVqCidYlMZDntFcwbVcD78GXj7fmZ-z30RmAyQmQwb929eFjkT-FDs3BrtnFj=h900-rw)

(https://lh3.ggpht.com/aTPTKN1JCPzDUwVrmGBMh63L5VwofhinEDGe-buQMX6kxD9Bsvp8T5G5HhW1GnGciIt-=h900-rw)

(https://lh4.ggpht.com/gDzeIcyG60haYfYpHSlZskPt0h68OU3RJTMJxBt-UtU6AatfVBARC5ETw6Zid_QumY43=h900-rw)

(https://lh4.ggpht.com/5V5WOsjzpkIwf3AFckz4nvmSvY70TZzMGeXAfScIaXBupkWVRV7bAfikSg1gwgx5_A=h900-rw)


The most powerful multi track audio and MIDI recording studio on Android with support for over 250 USB audio and MIDI interfaces (*), virtual instruments(*), editing with unlimited undo/redo, mixing, real-time effects, automation and much more! Record your voice, guitar, piano or any other audio source or create beats and synth tracks using a piano roll or external MIDI keyboard.

Features:
• Multitrack audio recording / playback
• MIDI sequencing (in-app purchase required)
• Drum pattern editor
• Non-linear non-destructive editing with move, trim, split, cut/copy/paste, remove, cross-fade and range editing
• Virtual instruments based on SoundFonts (in-app purchase required)
• Loop playback
• Automation of all mixer and effect parameters
• Latency correction
• Import of WAV, MP3, AIFF, FLAC, Ogg/Vorbis audio files (m4a and others when running Android 4.1 or higher)
• Mastering (mixdown) to stereo WAV, MP3, AIFF, FLAC or OGG file
• Software monitoring for USB audio devices and some Android devices that have low enough latency
• Sample rate conversion
• Metronome
• Punch in/out
• Zoom down to the sample
• Each track has controls for volume, panning, mute, solo, arm, 3-band EQ with mid-sweep, 3 insert effects, 2 effect sends and output bus selection
• Unlimited number of tracks
• Unlimited number of groups
• Real-time effects including: chorus, compressor, delay, dual delay, reverse delay, reverb, flanger, noise gate and many more!
• Offline effects: fade in/out, normalize, reverse, pitch shift, time stretching
• Unlimited undo/redo for editing facilities
• Several grid options for aligning your samples (with tempo and time signature settings)
• Repeat samples with several options to create loops
• Add markers and quickly jump to them
• Projects are interchangeable with our desktop DAW Audio Evolution 5
• Export to other DAW's by rendering all tracks to separate audio files (stems)
• In short: a complete portable multitrack music studio that will replace your 4 track recorder or tape machine, almost for free!


(*) The following in-app purchases are available to expand your studio:
• USB audio interface support (you can also purchase USB Audio Recorder PRO). Please see our compatibility list here http://www.extreamsd.com/USBAudioRecorderPRO and for more information here: http://www.audio-evolution.com/manual/doku.php?id=usbaudiosupport
• MIDI/virtual instrument support (enables MIDI sequencing, USB MIDI and virtual instruments)
• FX pack 1 (distortion, overdrive, speaker sim, wah wah, phaser)
• FX pack 2 (10-, 15-, 30-band graphic EQ)
• ToneBoosters pack 1 (Barricade, DeEsser, Gate, Reverb)
• ToneBoosters EQ with frequency analyzer
• ToneBoosters Compressor
• Vocal Tune with two-voice harmonizer
• Soundfont packs

If you have any suggestions, questions or want to report a bug, please contact us! Instead of a negative review, please have the decency to contact us so we can actually solve your problem!

Free trial version of Audio Evolution Mobile Studio:
https://play.google.com/store/apps/details?id=com.extreamsd.aemobiledemo

Twitter: https://twitter.com/#!/AudioEvolution5
Facebook: https://www.facebook.com/AudioEvolutionMobile
Forum: http://www.extreamsd.com/forum
Online manual: http://www.audio-evolution.com/manual/doku.php?id=start

To prevent your device's mic from picking up what the speaker is playing back, we recommend using either a USB audio interface or a headset.

----

Audio Evolution Mobile is available now for the iPad!

After two years of hard work, porting the Android version to iOS, we are proud to have our multitrack studio app available on all iPads running iOS 8 or higher.
Next to the same functionality of the Android version, the app features support for AudioBus, Inter-App and Audio Unit v3 effects and instruments, document sharing and a web server providing easy access to your projects and samples from other computers.

Audio Evolution Mobile for iOS is a free download. To create more than 3 tracks, add busses or use more than 1 effect per track, an in-app purchase is required.

View on the App Store





Title: Re: Audio Evolution DAW for Android / Win / IOS
Post by: admin on March 12, 2017, 08:28:20 PM
http://www.extreamsd.com/index.php/technology

Working USB Audio interfaces for Android with Audio Evolution USB Audio :

Boss GT-1: * Requires disabling USB MIDI in the Audio Evolution Mobile settings

Line6 Firehawk FX

RME Fireface UCX   * Select class compliant mode first
Title: Re: Audio Evolution DAW for Android / Win / IOS
Post by: admin on January 14, 2019, 11:52:30 AM
   
Audio Evolution Mobile Studio
eXtream Software DevelopmentMusic & Audio
EveryoneEveryone
5,253
Offers in-app purchases
This app is compatible with some of your devices.
Screenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot ImageScreenshot Image
From recording song ideas to full-fledged mobile productions, Audio Evolution Mobile sets the standard for music creation on Android. Whether you are recording using the internal mic or recording from a multi-channel USB audio or MIDI interface, Audio Evolution Mobile rivals desktop DAWs. Featuring editing with unlimited undo/redo, virtual instruments, real-time effects, mixer automation, audio loops, drum pattern editing and so on, the app will give you endless creativity options.

Don't know where to start? Check out our new tutorial video series: https://www.youtube.com/watch?v=2BePLCxWnDI&list=PLD3ojanF28mZ60SQyMI7LlgD3DO_iRqYW

And if you still have questions or problems, there is always somebody to help you out on our forums or get lightning fast replies from our email tech support!

Now for the boring list of features:
• Multitrack audio recording / playback
• MIDI sequencing
• Drum pattern editor
• Low latency and multichannel recording/playback using a USB audio interface (*)
• Non-linear non-destructive editing with move, trim, split, cut/copy/paste, remove, cross-fade and range editing
• Virtual instruments based on SoundFonts
• Loop playback
• Automation of all mixer and effect parameters
• Latency correction for track synchronisation
• Import of WAV, MP3, AIFF, FLAC, Ogg/Vorbis audio files (m4a and others when running Android 4.1 or higher)
• Mastering (mixdown) to stereo WAV, MP3, AIFF, FLAC or OGG file
• Software monitoring for USB audio devices and some Android devices that have low enough latency
• Sample rate conversion
• Metronome
• Punch in/out
• Each track has controls for volume, panning, mute, solo, arm, 3-band EQ with mid-sweep, 3 insert effects, 2 effect sends and output bus selection
• Unlimited number of tracks
• Unlimited number of groups
• Real-time effects including: chorus, compressor, delay, dual delay, reverse delay, reverb, flanger, noise gate and many more!
• Offline effects: fade in/out, normalize, reverse, pitch shift, time stretching
• Unlimited undo/redo for editing facilities
• Several grid options for aligning your samples (with tempo and time signature settings)
• Repeat samples with several options to create loops
• Add markers and quickly jump to them
• Projects are interchangeable with our iOS version
• Export to other DAW's by rendering all tracks to separate audio files (stems)
• Cloud sync to Google Drive (backup or share/exchange projects with one of your other devices on Android or iOS or collaborate with friends)
• In short: a complete portable multitrack digital audio workstation (DAW) that will replace your 4 track recorder or tape machine, almost for free!

(*) The following in-app purchases are available to expand your studio:
• USB audio interface support (you can also purchase USB Audio Recorder PRO). Please see our compatibility list here

https://www.extreamsd.com/USBAudioRecorderPRO

and for more information here:

http://www.audio-evolution.com/manual/doku.php?id=usbaudiosupport

• FX pack 1 (distortion, overdrive, speaker sim, wah wah, phaser)
• FX pack 2 (10-, 15-, 30-band graphic EQ)
• ToneBoosters pack 1 (Barricade, DeEsser, Gate, Reverb)
• ToneBoosters EQ with frequency analyzer
• ToneBoosters Compressor
• ToneBoosters Ferox
• Vocal Tune with two-voice harmonizer
• Loop/sample packs
• Soundfont packs

Twitter: https://twitter.com/extreamsd
Facebook: https://www.facebook.com/AudioEvolutionMobile
Forum: https://www.extreamsd.com/forum
Online manual: http://www.audio-evolution.com/manual/doku.php?id=start


http://www.extreamsd.com/index.php/technology/usb-audio-driver
WORKING on ANDROID
QuoteBoss   BR-800   Stereo 44100 Hz only
   GT-1   Requires disabling USB MIDI in the Audio Evolution Mobile settings
   GT-10B   
   Katana 50    Requires disabling USB MIDI in the Audio Evolution Mobile settings
   ME25   





Line6   Firehawk FX

Title: Re: Audio Evolution DAW for Android / Win / IOS
Post by: admin on March 01, 2019, 07:43:38 PM
(https://i.postimg.cc/dtSJnDVd/20190301-192200.jpg)

(https://i.postimg.cc/kX5nxWqq/Screenshot-2019-03-01-19-33-07.png)

Ampero works as 24 bit @ 44.1kHz USB Audio Interface for LG V20 smartphone with Android

works with these apps

Audio Evolution DAW for Android
(using the EXTREME USB AUDIO Driver for Android)
https://www.vguitarforums.com/smf/index.php?topic=6637.msg45825#msg45825


and

Field Recorder
https://play.google.com/store/apps/details?id=de.pfitzinger.rec&hl=en_US
Also works with Samsung Galaxy TAB3



used this USB-C OTG USB Host cable

(https://images-na.ssl-images-amazon.com/images/I/61QlokY3OFL._SL1500_.jpg)

KiWiBiRD 90 Degree USB 3.1 Type C to USB 3.0 A Female Cable Adapter


https://www.amazon.com/gp/product/B07BP3L926/ref=ppx_yo_dt_b_asin_title_o01_s01?ie=UTF8&psc=1
Title: Re: Audio Evolution DAW for Android / Win / IOS
Post by: admin on April 07, 2020, 07:13:51 PM
ANDROID AUDIO COMPATIBILITY with AUDIO EVOLUTION DAW APP
http://www.extreamsd.com/index.php/technology/usb-audio-driver

Boss   
     BR-800   Stereo 44100 Hz only
   GT-1   Requires disabling USB MIDI in the Audio Evolution Mobile settings
   GT-10B   
   Katana 50    Requires disabling USB MIDI in the Audio Evolution Mobile settings
   Katana 100   
   ME25   


Fender   
     Mustang  / Mustang GT / Mustang GTX   Recording only


HotOne
     Ampero

Line6   
     Firehawk FX   
   SonicPort VX   
   Amplifi 30   


Peavey   
      PV10 Mixer   
   Vypyr


Roland   
     Go Mixer Pro

Yamaha   
       AG 06   
   Audiogram 6   
   CTS-20USB   
   MG10XU   
   MG12XU   
   MG166CX   
   MW10   
   MW12   
   THR5A


Zoom   
        B3   
   G2.1u   
   G2.1x   
   G3x   Only does simultaneous playback & recording in Audio Evolution Mobile on some Android models
                (fast/recent).
   G5   
   H1   Needs firmware 2.x. Simultaneous playback & recording works in Audio Evolution Mobile,
                as opposed to the H2/H4.
   H2   Doesn't do simultaneous playback & recording in Audio Evolution Mobile,
                perhaps on very recent devices.
   H2n   Doesn't do simultaneous playback & recording in Audio Evolution Mobile
   H4    Uses 500mA, so powered hub is likely necessary
                 Doesn't do simultaneous playback & recording in Audio Evolution Mobile

   H4n    Works, but if yours doesn't: try unplugging and re-plugging the device while it's on.
                 Make sure your cabling is right and the interface is in USB I/F mode.
                 Only does simultaneous playback & recording in Audio Evolution Mobile on some Android models
                 (fast/recent).
   H5   
   H6   
   R8   
   U22    Needs to be in 24 or 32-bit mode
   U44   Needs to be in 24 or 32-bit mode


Title: Re: Audio Evolution DAW for Android / Win / IOS
Post by: admin on August 14, 2020, 06:29:14 PM
http://www.extreamsd.com/index.php/technology/usb-audio-driver
Title: Re: Audio Evolution DAW for Android / Win / IOS
Post by: admin on March 23, 2021, 09:38:59 AM
The following Boss products can record USB Audio into Android using Audio Evolution   / Extreme USB Audio Recorder

Boss   
    BR-800   Stereo 44100 Hz only
   GT-1   Requires disabling USB MIDI in the Audio Evolution Mobile settings
   GT-10B   
   Katana 50    Requires disabling USB MIDI in the Audio Evolution Mobile settings
   Katana 100   
   ME25   
   RC 505   
   VE-8   Requires disabling USB MIDI in the Audio Evolution Mobile settings

https://www.vguitarforums.com/smf/index.php?topic=30282.msg221569#msg221569